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Zenonia 3: The Midguard Story

  • screamaid
  • Jan 2, 2015
  • 4 min read

Developer: Gamevil

Publisher: Gamevil

Format: Android, IOS

Zenonia 3 is a free RPG for the IOS and android platform. Its one of the only good ones I could find. Its got its strengths, its got it's flaws. Zenonia 3: The Midgard Story is about you, Chael the human, and your fairy companion Runa, in the realm of Midgard, or the middle realm. You're basically trying to find your way back to Earth the entire time. The game is neat, with unique gameplay and world immersion, but does also have some things that hold it back.

Lets start with the world immersion. The quest variety is good, having some being neatly done, but you've still got your fetch quests thrown into the mix. The NPCs can be quite mean, and this is actually explained. This involves the relations between all the groups in Midgard, with all the tribes and what not. The game throws in it own terms, but they're easy to follow, so its not a drawback. The main thing keeping you from being immersed in the game are some of the character designs, lack of customization, and controls. I'll be getting to that, all in good time.

Before you start, you have the choice between these four classes: Swordsman, Shadow Hunter, Mechanic Launcher, and the Nature Shaman. The first two are Melee classes, whilst the latter are ranged. The Swordsman isn't anything special, just a Swordsman, with a sword. The Shadow Hunter is your typical assassin class, using two claws. Your Nature Shaman is like a mage, dealing with elements, using his totem staff to do so. Now the only class that brings anything new to the table is the Mechanic Launcher, using his bluster(mechanical gloves) to shoot lightning. Each class has their own skill tree as well as their own starting stats. A major thing holding this game back was the lack of thought put into clothes and weapons. I know, they had a lot put into other things, but there is some serious lack of options. Each class has only one choice when is comes to a weapon, and the same goes for clothing. Yes, there are multiple busters/claws/sword/staffs to choose from, but are nothing more than re-textured weapons with different stats. Sometimes its not even a re-texture, just a recycled one. This doesn't change for clothing either. Some clothes may look dumb or dorky, but its all that class has to offer. The rest are just ones with different stats or colors. The lack of customization here just makes me feel like theres a staple to how your character should look, and that just sucks.

The combat has a mixed feeling from me. Theres things I like, things I don't. Theres skills from your skill tree you unlock, and basically hot-key next to your potions on a little row of quick-slots near the bottom of the screen. These are in wide variety, giving a neat selection of options to choose from. If only you could just unlock them like normal skill trees, and not have to wait until a certain level to unlock some. Other than the options from the skill tree, the game is a single-button button masher. All you do is align yourself above, below, or either side of the enemy, and mash away. A huge problem with combat, for all classes, is the automatic dashing back and forth. As you just mash away, your character will do all sorts of craziness, and will often dash forward, attack a bit, and dash back. Its annoying, especially with a ranged class. You often dash forward, not face the right way and miss, then dash back. Heck, you'd even dash forward, get hit by the enemy, and then dash back. Its silly. Now for the controls in general. The main problem was the speed. The character moved too fast, making it hard to turn left into a hallway. They have an option to slow down game speed, but not the character's movement speed. Whats the difference? Well with the game speed slowed, not only is your character's movement slowed, everything is. This makes the game look like it had a HUGE lag-spike, depending on how slow it is for you control movement.

Let me just say, the art-style is amazing. Its clean, pixelated look makes for gorgeous visuals. Its flashy animations keep the button mashing as interesting as it can get. The people and monsters are beautifully done, even when shocking it to death. The enemies are in a wide variety, and look great. I'll admit, its beautiful, making it more fun to play.

Zenonia 3 is a game with plot(lots of cutscenes), button mashing, cool art, and just things in general. Its definitely worth playing, and offers a lot. It makes up for its faults(to a degree) with puzzles, art, and other things. Just… Go play the game. Go on your google play or app store, and download it, and PLAY THE GAME!

 
 
 

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I do lots of writing, but also dabble in videos.

 

I write about whatever I want, but it's mostly games.

 

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